
ROBIN J.S. SLOAN
Professor of game design and culture
VIDEOGAME
art|design|studies

I am an artist and game maker with interests in practice-based research using game engines, digital art packages, tabletop game design methods, and traditional media.
My practice-based research tends to explore the aesthetics of games through the critical lenses of media archaeology, technological nostalgia, and the history of gaming cultures. I have particular interests in imbalance in games, frustration with game systems, and the use of retro graphics, audio, and game mechanics to critique contemporary politics and culture.
In addition to developing art and design research outputs, I am a game studies researcher with interests gaming nostalgia, game characters, game production studies, game accessibility and inclusive design, and applied games. I have published my research in journals such as Games and Culture and Gaming and Virtual Worlds, and conferences such as DiGRA, Foundations of Digital Games, and CHI Play. In 2015 I published the book Virtual Character Design for Games and Interactive Media with CRC Press.